Agent skills
Open, agent-consumable playbooks for Benchy. Give one to Claude Code, Codex, Cursor, or Grok and your agent can run your Benchy account.
What skills are
A skill is a precise, grounded playbook written for agents: a single Markdown document that teaches an MCP-capable agent — Claude Code, Codex, Cursor, Grok, or your homegrown one — how to operate a slice of Benchy correctly. Give your agent a skill and a personal access token, and it can run your Benchy account: build your bio, manage your shop, upload and validate models.
Skills encode the things agents otherwise learn the hard way — which tool to call first, which caps are enforced server-side, when to dry-run, what each error code means, and the boundaries that must never be routed around.
Install a skill
Each skill ships as a standard SKILL.md with YAML frontmatter (name, description, version, license). Use it wherever your agent reads instructions:
- Claude Code — save it as
.claude/skills/<name>/SKILL.mdin your project (or~/.claude/skills/globally); the frontmatter description tells Claude when to load it. - Cursor / Codex / anything with rules or instruction files — drop the file in your rules directory or paste it into the system context.
- Hosted agents — paste the document into the conversation before asking for Benchy work.
mkdir -p .claude/skills/getting-started-with-benchy
curl -o .claude/skills/getting-started-with-benchy/SKILL.md \
https://benchy.world/skills/getting-started-with-benchy.mdPair the skill with an MCP connection — Connect your agent covers tokens and config.
The skills
How they stay true
Every claim in a skill is grounded in the code it describes — endpoints, caps, error codes, and thresholds are lifted from the implementations, not remembered. Skills are versioned in their frontmatter and published under MIT, the same open posture as the validation engine.
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